2.5D Certification: Collectable

Jaime
Nov 29, 2021

The next requirement is to create a collectable. This has been created before in:

For now, my collectable is a Battery:

It uses a Delegate to communicate that the Battery collided with the Player:

From the Player, it calls another Delegate to update the UI:

The UIManager updates the UI text:

We can add more collectables in this manner. However, for now, we will just use batteries.

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