Update: Imported bridges and platforms created in Blender in Unity
This is just a draft, but I added platforms I created in Blender and imported them in Unity. Here’s the Blender interface:
Here’s how it looks like when imported to Unity:
Of course, most of the assets such as the walls and space fighters come from Filebase. It would be difficult for me to model all of them on my own.
Here it is in action:
Now, I’ll focus again on the certification requirements.